
Factsheet
Developer:
Octobear Knight Games
Based in Berlin, Germany
Founding date: November, 2019
Website: https://www.octobernight.games/
Press / Business Contact: [email protected]
Social:
twitter.com/NightsInOctober
facebook.com/OctoberNightGame
Description
October Night Games is a digital tabletop game about witches, vampires, dark magic, unspeakable cults, dogs and cats. The game has a procedurally generated narrative and vintage hand-tinted silent movie aesthetics. Two groups of cultists confront each other: the Changers are summoning the Outer Gods, while the Keepers are trying to stop them. All cultists meet in a small town and prepare for the Final Ritual that takes place on Halloween's full moon. Each cultist has an animal familiar, and their combinations may differ from game to game, creating unpredictable alliances.
History
Development
The development of the game started in the summer of 2018 as a collaboration between developer Alexandr Wolodarskij and artist Angie Schuster, Berlin residents who used to experiment at game jams a couple of times before that. October Night Games is their first large project. In the autumn of 2018, a game designer from Dnipro Sasha Protasenya joined them as a mentor. At this point, our project became international. At the very beginning, we were going to develop a tabletop game, and then a video game. But in the spring of 2019, when most tabletop mechanics were ready, we decided to omit a couple of steps and release the video game first. So, we made the development of October Night Games our main job. That summer, the project was joined by composer Oskar Schuster who agreed to write the soundtrack for it. In November 2019 we received support from Medienboard Berlin-Brandenburg. In the spring of 2020 Sasha Protasenya, who has already been giving invaluable guidance to the project as a mentor, joined it as managing designer, bringing his company ProtaScenery to the project. So, we were accompanied by narrative designer Daria Izvekova, UI/UX designer Michael Gribkov, and project manager Tanya Kucherenko, who organized the workflow in our expanded team. Our latest reinforcement was environment artist Anastasiia Obydennova. The successful Kickstarter campaign was held from August 16. till September 16.
Release
The public demo is availiable on Steam. The official release of the game is scheduled to be on Steam on 28 October 2020.
Features
- Unpredictable alignment of forces and unique narrative for every gameplay session. Each playthrough will provide tension, unexpected twists, intrigue, and suspicion.
- Our players can utilize different tactical and strategic approaches. A complex gameplay system offers various abilities, magic mechanics, and crafting.
- The battle system combines careful planning with random elements.
- The atmosphere of classic old school retro-horror.
- October Night Games can be played solo or with up to 5 friends in online multiplayer.
Videos
Trailer
Gameplay
Images
Logo & Icon
download logo filesTeam & Repeating Collaborators
Alexandr Wolodarskij Jack of all trades
Angie Siveria Artist, Character Designer
Oskar Schuster Composer
Sasha Protasenya Managing Designer
Tanya Kucherenko Project Manager
Michael Gribkov UI/UX Designer
Daria Izvekova Narrative Designer
Anastasiia Obydennova Artist, Environmental Designer
Request Press Copy
Please fill in your e-mail address below and we'll get back to you as soon as a press copy is available for you.
Monetization Permission
Octobear Knight Games does allow the contents of this game to be published through video broadcasting services only with direct written permission from Octobear Knight Games. Check at the bottom of this page for contact information.
Contact
Inquiries [email protected]
Steam https://store.steampowered.com/app/1334580/October_Night_Games/
Kickstarter https://www.kickstarter.com/projects/octobernightgames/october-night-games/
Twitter https://twitter.com/NightsInOctober
This press kit uses the presskit() format by Rami Ismail (Vlambeer).
