October Night Games is a digital tabletop game for 1–6 players about witches, vampires, dark magic, unspeakable cults, dogs and cats. The game has a procedurally generated narrative and vintage hand-tinted silent movie aesthetics.
In October Night Games, two groups of cultists confront each other: the Changers are summoning the Great Old Ones, while the Keepers are trying to stop them. All cultists meet in a small village and prepare for the final ritual that takes place on Halloween’s full moon. However, the real team affiliation of the players will be unknown until the final showdown. Each cultist has an animal familiar; their combinations may differ from game to game, creating unpredictable alliances. This guarantees high replayability in single and multiplayer modes.
The game is inspired by various literary sources, in particular by Roger Zelazny, H. P. Lovecraft, Bram Stoker, Abraham Merritt, Robert Bloch, and Gustav Meyrink. The game’s rituals reference both real-life and fictional occult schools. All main characters are created with direct or indirect references to classic horror literature or movies of the early 20th century. The most important visual inspiration for the game were movies by Georges Méliès and German expressionism.